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・ Mortal Kombat (film)
・ Mortal Kombat 3
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・ Mortal Kombat Gold
・ Mortal Kombat II
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・ Mortal Massacre
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Mortal Online
・ Mortal Passions
・ Mortal sin
・ Mortal Sin (band)
・ Mortal Sin (disambiguation)
・ Mortal Sin (film)
・ Mortal Stakes
・ Mortal Thoughts
・ Mortal Throne of Nazarene
・ Mortal Treason
・ Mortal Way of Live
・ Mortal wound
・ Mortales la serie
・ Mortalis
・ Mortality


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Mortal Online : ウィキペディア英語版
Mortal Online

''Mortal Online'' is a First Person, Open World, PvP/PvE Sandbox MMORPG developed and published by the Swedish independent video game company Star Vault. Mortal Online was released on June 9, 2010. The game is inspired by the desire to return to Ultima Online's player-controlled, sandbox-style game design; it uses Epic Games' Unreal Engine 3 and features a skill-based, real-time combat system.〔(【引用サイトリンク】accessdate=2011-07-08 )
''Mortal Online'' does not have a traditional level/class system, but rather a skill and attribute system similar to the Elder Scrolls series.〔(【引用サイトリンク】accessdate=2011-07-08 )〕〔(【引用サイトリンク】title=Mortal Online Overview )〕 There are ten different races for the player to choose from, including an orc-human hybrid, five human races, two elf-like races, and two dwarf-like races.〔(【引用サイトリンク】accessdate=2011-07-08 )〕 In order to experience multiple possible playstyles, players can have up to four characters per account (increased from three in December 2012).〔(【引用サイトリンク】accessdate=2010-02-24 )
==Development==
In October 2010, approximately four months after its official release, Mortal Online's game engine was rebuilt, making it possible for its developers to implement better graphics, increase performance and introduce advanced features which were previously not possible on the older engine.〔(【引用サイトリンク】accessdate=2010-12-22 )
In June 2011, the game's first expansion titled "Dawn" was released. It introduced graphical and performance improvements; new features like the need to eat, drink and sleep; health, stamina and mana "reserves", a gene system for mounts, changes to the riding and related mechanics, a task system which allows players to create quests for others to do, a new housing system, character skills, world interactive objects, new pick-able resources including a wide selection of plants, a in-town mail system with cash-on-delivery to ease player trading and an updated game launcher.〔(【引用サイトリンク】accessdate=2011-06-16 )
The deployment of Dawn suffered many technical issues, leading to extended server downtime and certain game features being disabled directly after the release.〔http://www.mortalonline.com/forums/64110-server-maintenance-complete-08-07-a.html〕 Additions such as the gene system and cooking were initially poorly received by some players, especially cooking as raw food is better than cooked food for in-game purposes. This, combined with early balancing issues, lead to extensive weight loss amongst player avatars which in turn cause attribute penalties.〔http://www.mortalonline.com/forums/67014-big-problem-food.html〕
In September 2011, Star Vault formed a "Focus Group" - essentially a test and early feedback group for upcoming releases and patches.〔http://www.mortalonline.com/forums/67269-focus-group-live.html〕 Members of the group are active players that have signed a non-disclosure agreement with Star Vault. The purpose of the Focus Group is to augment Star Vault's limited internal resource and act as an additional quality assurance level before new releases and patches reach the general playing audience.〔http://www.mortalonline.com/forums/66846-testers-needed.html〕
In late August 2012, the game's second expansion titled "The Awakening" was released which promised notable new features like trade brokers, player-written books, revamped GUI, the unveiling of Tindrem, roaming guards of varying ranks, advanced AI for NPCs, illegal items, additional skills and a host of other improvements and fixes.〔(【引用サイトリンク】accessdate=2012-08-28 )〕 Star Vault advised the community ahead of time that the expansion deployment would suffer from problems,〔(【引用サイトリンク】accessdate=2012-08-28 )〕 and have released a number of patches post-launch.〔(【引用サイトリンク】accessdate=2012-08-28 )〕〔(【引用サイトリンク】accessdate=2012-08-28 )〕〔(【引用サイトリンク】accessdate=2012-08-29 )〕 The expansion introduced a multitude of bugs that affect the game's mechanics, performance and stability.〔http://www.mortalonline.com/forums/threads/the-real-awakening-mega-thread.77046/〕
In late November 2012, Star Vault began to offer a "Free to Play" option. Restrictions to free-account players include a limitation of 60 (of 100) in all skills, restricted looting and trading of rare objects, and the inability to make use of thieving skills. In addition, new accounts must pay to unlock additional characters slots while legacy accounts retain all characters and character slots they made use of prior to the Free-to-Play change.〔http://massively.joystiq.com/2012/11/29/mortal-online-is-now-free-to-play-with-a-video-to-prove-it/〕〔http://www.mortalonline.com/news/now-free-play〕
In Mid May 2015 the game’s third expansion titled "Sarducaa" was released and introduced the new continent of Sarducca which more than doubled the land mass, added a variety of new items and armors as well introducing a new "heat system" that causes players stamina and health to be effected by the temperature on the new continent. Up to this point there had been no transitional loading screens between areas within the Myrland continent however, with the introduction of Sarducca, players will now encounter a bridge ‘connecting’ the two continents together.〔(【引用サイトリンク】accessdate=2015-07-01 )〕〔(【引用サイトリンク】accessdate=2015-07-01 )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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